Games tend to go big: Storming the beaches of Normandy, slicing up Orcs on the battlefields of Middle-earth, recruiting a fellowship of galactic civilizations to defend Earth from ancient genocidal machines. So what makes quietly sneaking from one end of a room to the other such a thrill? Satchell Drakes and Matt Perez dissect the science behind the appeal of stealth games with Dmitri Williams, an associate professor of communications at USC, as well as independent game designer Mike Bithell. Also, Erik Kain and Paul Tassi talk the return of Assassin's Creed, which brought with it welcome changes for the long-running franchise.
@Matt Ryan Perez